The New Map

What’s New
- The map is larger and contains many more zones.
- There are 2 types of zones: Military Strongholds and Cities.
- Alliances will start at the edge of the map.
Goals
- Alliances must attack and hold a Military Stronghold first.
- Holding a Military Stronghold allows the alliance to capture Cities.
- Holding Cities then unlocks the ability to capture more Strongholds.
- Alliances move inward on the map, capturing higher-tier zones and releasing lower-tier zones.
Process
- Alliances can capture up to 2 Cities and 2 Strongholds per day.
- Maximum ownership: 4 Cities and 7 Strongholds.
- New zones must be adjacent to current zones.
- After capture, Strongholds must be garrisoned, or the zone is lost.
Rewards
- Holding Cities grants influence points based on number and level.
- Each zone gives the alliance a buff (e.g. coins, food, iron, or speed).
Timeline
- Level 1 zones become capturable on Day 4.
- Higher-tier zones unlock on a staggered schedule.
- Capitol is capturable on Day 28.
- Initially, alliances can only hold 3 Strongholds.
Military Strongholds

How to get:
- Defeat the zone guardian: the Corruptor and infected zombies.
Requirement:
- Must have sufficient Virus Resistance to damage the Corruptor.
- Example: Level 1 Corruptor requires 2,800 resistance.
- Rally damage depends on the rally leader's resistance level.
- Insufficient resistance = no damage.
After capture:

- The Stronghold enters 36-hour protection.
- During protection, no other alliance may attack.
- After protection ends, defenders appear.
- Alliances must defeat defenders to capture the Stronghold again.
Cities


How to get:
- Reduce City health to 0.
- Garrison the City within 1 hour to prevent enemy sniping.
Requirement:
- Cities must be attacked until health reaches 0.
- First squad to garrison becomes the defending squad.
- Garrison time is reduced by the number of squads (max 20).
After capture:
- City has 6-day protection.
- Can only be attacked on Thursdays and Saturdays.
- Max: 4 Cities per alliance.
- Max: 2 war declarations per day.
Note
- Abandoning a zone takes 1 hour.
- Time this carefully if at zone limit.